Game Developer / 3d Modeler / Sound Engineer / Music Composer
Graduating in 2022 with a bachelor of science and degree in GIMM (Graphics, Interactive Media, and
Mobile technologies)
Specializing in AR and VR technologies, as well as mobile app development.
A 3 day training course to instruct teachers on how to teach students to develop games in Unity.
AR App developed to aid in touring and food insecurity for college campuses.
The Personal Space Storybook is an AR therapy tool designed for neurodivergent children, or people who otherwise have issues learning social boundaries.
Cash n slash is a game designed to be single use for each user during an event that ICCU would host. Users earn points in the game for 90 seconds and will earn money for a new account made with ICCU based on the points earned.
A mobile app that functions as a quick review site, giving the user the ability to place down emojis in any given area to give their thoughts in a quick, easy, concise manner. Done in collaboration with a partner.
A project for a professional client (Discovelo) where the player rides an exercise bike and plays minigames that go along with it. The player goes through several different environments and can create their own character.
An individually-made virtual reality training simulator for bartenders that instructs them on how to make mixed drinks. The player is judged on how well they create the drink, and given a score based on their accuracy.
An individual game made using Adobe Animate. The gamemplay is a tower defense game where you click on the enemies to defeat them, and earn money to purchase towers.
The collaborative efforts of 4 developers that is a 2 player party game in which players take turns rolling dice and playing minigames to earn points.
An AI-powered ML Agent in which a bat flies around and tries to prevent the mosquitos from biting the humans sitting around the campfire.
A group project that was created using the Unreal Engine. The game is a simple racing game where you must race to the finish line, picking up batteries along the way to prevent you from running out of fuel.
A 2-player game in which players must go around gathering gears and bringing them back to their home base to earn points. Players can ram their opponent in order to make them drop gears.
This game was created as part of a 24 hour game jam, so it is not a completely finished product. This project did give a good insight into working on a very strict timeline.
dylan.burry@gmail.com
208-318-4011